Posted 11.8.04 @ 8:18 AM by vb-
Creator: Avatar, LordTrans, Wendigo
Game: Quake 1/QuakeWorld
Type: Machinima
Length: 8m18s
Size: 78.8 Megs
Resolution: 640x480
Codec: Divx (download here)
Page Views: 7,455 Total (5 yesterday)
Downloads: 429 Total (0 yesterday)
Favorites: 3
Video of the Day 1 Times
Featuring:
Avatar, LordTrans, Wendigo
Description:
WARNING: The following paragraph in no way describes the content of the movie you are about to see. Rather it is the introduction to the text file included in your download. You wouldn't want to spoil it anway. Trust us. These things always start off as "wouldn't it be cool..." phrases. In this case, it happened while we were watching some Quake movies one evening. After watching the Die Fette Faust demo, the Zerstorer preview, and Operation Bayshield, an innocent conversation of "man it would look so much cooler if it was done like this.." ended with a 36 hour weekend marathon post production session as we rushed to beat the release of Quake 2.
Last year, Avatar made a small patch using the blahbalicious fat guy model (now available for download), playing around with adding RPG elements to Quake. Basically you started in a hallway, walked around the corner and this fat guy started talking to you. If you left he started complaining and if you shot him he called for the guards. The sounds were absolutely hilarious, and when we were thinking of ideas for demos, this patch eventually sprang up. Avatar added a few more frames to the model and we started fooling around with it over the summer, filming a few random ideas and trying to stick them together using an old KeyGrip beta (v0.7b). Most of the footage was shot during this session, but wasn't edited until enough time had elapsed that we totally forgot which clips were which and what was going on. By then, a new version of KeyGrip had come out, and though it was indeed faster, it seemed to be missing some of the features of the previous version and we really didn't feel like learning a new program, so the whole movie was edited with KeyGrip 0.7b. A lot of cool ideas for scenes didn't make it into the movie, but we had enough trouble finishing what we had already done in the time we had without adding more work and the pak file was getting gigantic anyway. A lot of time was spent collecting humorous outtakes, mostly .wav files of us screwing up lines. It didn't all get included in the credits, (my blah dir is 30megs) but I think we had plenty. A lot of the humor, especially in the credits, was based on other scenes of the movie. You really need to watch it quite a few times to pick up on everything, especially the credit wavs. It's wierd to watch people see the movie for the first time and laugh at things I've seen so many times I can't even imagine would be considered funny. Anyway, it was a hell of a lot of fun, but don't hold your breath for the sequel, I think I'm more than a bit burned out on demo editing. :)
-wendigo
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